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Your sight is not right next to the barrel aka your shooting a volley from a relative point on the ship (its like playing tanks but the commander sight is your gunner sight). Or the SF40 BR 2.7 AA barge of mass destruction.Originally posted by RogueSoldier:Not really, its just that it takes little bit more skill than a tank gun to shoot. But you do potentially face things like BR 2.3 sub chasers and corvettes, with a substantial main gun and a bunch of AA autocannons. Their primary armament will be multiple 4" or larger cannon for destroyers, at least a 3" quick-firing gun for gunboats, or multiple high-performance autocannon for torpedo boats.Īt BR 1.7, you don't face any of that. They may, indeed, have multiple 20mm weapons. However, what it sounds a bit like is you don't quite understand what the actual ships at BR 3.7 and up are like. (I have seen air AB relax them, once, when apparently there were only two people in the matchmaking queue and it decided it had to generate a game despite unevenness and having only one player to a side.) I'm pretty sure I've never yet seen the naval matchmaker break its rules. Imagine having 1 12.7mm or 2 7.7mm turrets against an armored ship with multiple 20 mils. The match spread actually tends to be +/- 2 br in Naval. Originally posted by ProfessionalGoy:Not sure if you're joking but 1 + 1.3 is not 3.3. Knowing which ship can be defeated how helps a lot. Hitting a maneuvering small fast boat at ranges in excess of 3km is also very tricky. The big boats also generally are cautious to get into dense island formations since they don't like torpedo ambushes. Spreading them out to avoid having to face destroyers (aka DDs to the captains among us) in your 1.7 BR floating aid is on the list of "stuff people permanently ask Gaijin to fix, but which is unlikely to happen", like so many other things in naval battles (and War Thunder in general).Īfter you realized that trying to fight DDs head-on in your toy boat, might not work, you will get tricky, hide behind islands and attempt to torpedo them. However: The basic problem here is that the BR of the naval trees is very compressed. It's the same rules as in tanks and planes. Which, thanks to the match spread allows ships up to 3.3 BR in the line-up. Then you join a game with 2.3 BR in the worst case. Seeing a 3.3 with a 1.3 BR ship is in the normal match spread, which is +/- 1 BR. Whatever you are meeting in reality is most certainly not what you are telling us it is, really hard to help when you cry wolf calling a corvette a battleship. less than half the displacement of a fletcher class destroyer, let alone cruisers which could be up to 10,000 tons. The size of guns you are talking about can apear as low as 2.3 br on the UK flower class with its 102mm gun, its only a 940 ton corvette. likewise light cruisers have 150mm guns, not 50mm. i have most of the US tree and im up to researching cruisers on the japanese treeĬare to explain where you are seeing battleships because at current there is nothing larger than light cruisers in most trees with the exeption of a couple of weak heavy cruisers in the japanese tree.īattleship caliber guns would be more like 300mm+, 100mm isnt even a destroyers main armament in most cases. Have you ever even played a single match? Is so easy to see that power difference its stupid. 1.3 ships get paired with 3.7 ships ALL THE TIME. and no cruiser remotely close to seeing reservesĪll i can conclude from this post is you dont know much about ship types, their armaments, and you are doing something very wrong with your lineup All I can conclude from your post is that you know jack ♥♥♥♥♥♥♥ ♥♥♥♥. Originally posted by Eftwyrd:there is nothing even remotely close to battleships ingame.cruisers have a lot bigger than 50mm guns.
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